But the baseline is still a three mana 4/1, and that's not great
They have abilities, but also interact with lore tokens and chance abilities as they progress
If you are capable of healing your cards, through items, actions, or character abilities, and Beast, Tragic Hero has damage on them at the start of your turn, you can let them attack and then heal them, allowing you to still benefit from the increased strength but keeping them healthy enough to stick around
But also a game that someone who's never played a game like this before can pick it up, understand the concepts, and then get drawn in by the characters." Considering how difficult it can be to get your head around Magic or Pokemon these days (there's a reason Magic's head designer noted in an old blog that the company has spent "almost 30 years trying to make a product where people can teach themselves, and its turned out to be really, really hard"), that accessibility is overdue